# Monster Themed Kindergarten Lessons

Teaching your kindergartener about reading, math and science can be a lot more fun if your learning activities are based around a theme. Planning lessons about monsters can engage your little one in learning while being silly and creative at the same time. A monster theme works well around Halloween but could really be used any time of the year.

## Monster Munching

Kindergarten is a time when children learn about the letters of the alphabet and the sounds they make. Use your monster theme to study the letter M and its sound. Using a large cutout of the letter M, have your child decorate it to look like a monster by giving it a face, arms and legs using craft supplies such as markers, pipe cleaners or pompoms. Tell your child that this monster only likes to munch on foods that start with the M sound. Brainstorm a list of foods that start with the M sound, such as macaroni, marshmallows or mangoes, that you could feed your monster. For fun, make an M-sound snack using foods from your list.

## Monster Books

Story time is a part of any kindergartener's day, so find books about monsters to practice your child's emergent reading skills. "Where The Wild Things Are" by Maurice Sendak is a classic story about a boy and his imagination, which takes him to a land of monsters. "Go Away, Big Green Monster!" by Ed Emberley is another good choice for young readers as they build a monster piece by piece with die-cut pages. For a little math mixed into the reading lesson, try "Monster Math" by Anne Miranda and have your child practice counting, addition and subtraction as the story progresses. For a fun monster book, read "Goodnight Goon" by Michael Rex, a silly take on the classic "Goodnight Moon" by Margaret Wise Brown.

## Build a Monster

Games are a much more fun way to learn about math than worksheets any day, so put together a fun monster-building game to get your child practicing number recognition, counting and drawing. Locate two dice, a few sheets of paper and some crayons or markers. Create a key that will tell your child which body parts to draw on their monster. For example, rolling a 1 means she will draw an arm, rolling a 2 means she will draw a leg, and so on for other body parts such as:

• a nose
• eyes
• mouth